#pragma once

#include "../Root.h"

class CCommon : public CRoot
{
private:

protected:

	CCommon(void){}
public:
	CCommon(LPDIRECT3DDEVICE9 pDevice, HWND pHandle) : CRoot(pDevice, pHandle){}
	virtual ~CCommon(void){}

	virtual void Create() = 0;
	virtual void Move(float time) = 0;
};